Build Systems Engineer
Indexed description
2K Build Systems Engineer YesterdaySaved Hybrid Los Angeles, CA, USA 89K-131K Annually Entry level 89K-131K Annually Entry levelGaming • Information Technology • Mobile • Software • EsportsMigrate, maintain, and optimize game development build pipelines across Unreal Engine Horde and Jenkins. Responsibilities include cloud migration, CI/CD automation, Infrastructure as Code, configuration management, observability, troubleshooting, source control integration, documentation, and technical support. The role partners with developers, platform engineers, DevOps teams, and studios to improve build reliability, scalability, uptime, and performance across Windows and Linux environments.Top Skills: AnsibleAWSAzureC#Ci/CdGoogle Cloud PlatformJenkinsLinuxPerforcePuppetPythonTerraformUnreal Engine HordeWindows
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