Masterthesis (f/m/x) - Neural Horizon Mapping
Indexed description
Your tasks
Can neural representations be used to efficiently store and access occluder information of planetary terrains for computing shadows at runtime?
Lately, machine learning approaches have been used in various parts of the rendering pipeline to achieve high-quality visuals at a significantly lower memory footprint compared to non-ML pipelines. A key method is Neural texture compression: Here, a neural network is trained to reconstruct surface texture data from a compact latent representation. The core of this thesis is verifying the viability of applying this approach to so-called horizon maps, i.e. auxiliary textures used in computing self-shadows of planetary terrains.
Your profile
- Design and train a neural network for compressing and decompressing horizon maps
- Use the neural network to render shadows on a planetary surface in real-time
- Perform quantitative evaluations of performance and quality
If you have any questions about this position (Vacancy-ID 5118) please contact:
Jonathan Fritsch
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