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2K Builtin · Indexed 2026-08-18

Shader Technical Artist

San Mateo, CA, USA 86K-127K Annually

Mid level Builtin
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Indexed description

2K Shader Technical Artist 11 Hours AgoSaved Hybrid San Mateo, CA, USA 86K-127K Annually Mid level 86K-127K Annually Mid levelGaming • Information Technology • Mobile • Software • EsportsCreate, maintain, and optimize shaders and master materials in Unreal Engine (node-based graphs and HLSL/GLSL/CG) to meet artistic goals and performance constraints. Collaborate across teams to define shader standards, build shading validation tools, profile and optimize pipelines, and support material usability for multiple platforms.Top Skills: CgGlslHlslNode-Based Shader GraphPbrPhotoshopProcedural TexturingShader NetworksSubstance DesignerSubstance PainterTiled Layered Material SystemsUe5Unreal Engine

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