ML Research Engineer - Narrative & AI Systems
Indexed description
In this role, you will research, prototype, and build AI-driven narrative systems - exploring what's possible before optimizing for production. You'll work closely with writers, and designers to explore different levels of AI agency to intentionally design where AI agency makes sense and where it doesn't.
This is a role for someone who is genuinely passionate about narrative and storytelling, has a research mindset, and is curious about what new AI techniques can enable in games.
Example Of Responsibilities
- Build gameplay systems and tools that enable new narrative workflows and faster iteration for creators
- Collaborate with designers and narrative teams to understand creative needs and turn them into intuitive tooling
- Research and prototype AI-driven narrative systems - quest generation, reactive dialogue, authoring tools, and beyond
- Design and run lightweight experiments to evaluate creative AI applications
- Work with writers and designers to explore and prototype AI-native gameplay mechanics that preserve authorial intent while enabling emergence and reactivity
- Prototype experimental features quickly, then help mature the best ideas into robust solutions
- Help design and evaluate different degrees of AI autonomy, balancing creative ambition, reliability, and control
- Help define what 'good' looks like when AI is involved in storytelling
- A research or engineering background with hands-on experience in ML or LLM applications
- A genuine passion for narrative: games, film, interactive fiction, or otherwise
- Curiosity and comfort working in ambiguous, exploratory problem spaces
- A creator mindset: you enjoy building things that make other people more effective
- Comfort collaborating with writers and designers and translating creative goals into technical solutions
- Professional English communication skills
- Experience working in Unreal Engine or with C++
- Experience with narrative systems, quest pipelines, or other creator-driven game features
- A background in ML, NLP, generative models, or evaluation methodologies
- Python experience, or interest in working across engine + services/tooling
We welcome people from all backgrounds and are looking forward to reading more about you (in English)!
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