Senior Realization Programmer [Tom Clancy’s The Division 3]
Indexed description
At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2.
We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.
Job Description
In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.
We are looking for an experienced generalist programmer to join our newly formed Realization team for Tom Clancy's The Division 3. Collaborating with other programming disciplines, you’ll dive into Character Realization for both players and NPCs, working on facial animation, lighting, audio, and more, ensuring every character feels real and engaging.
What You’ll Do
- Designing, implementing, debugging, and iterating on new and existing engine systems, pipelines and tools
- Supporting realization designers by fulfilling the technical needs to integrate narrative with gameplay
- Performance awareness in algorithms as well as in memory and bandwidth usage
- Utilizing your knowledge in C++ to enhance our game development tools and pipelines
- Incorporating advanced technologies to enhance our capabilities
- Degree in Computer Science/Engineering or equivalent work experience
- A solid level of proficiency in C++.
- An interest in or prior experience with pipelines from the file system to packages.
- Basic understanding of localization, narrative pipelines, and handling data through build systems.
- Experience with tools development for large teams
- Experience with designing efficient systems, tools, and pipelines
You can also find a summary of the Massive Job Perks here.
Questions? We're more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position
All your application information will be kept confidential according to EEO & GDPR guidelines.
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