Rendering Programmer
Indexed description
What We're Looking For
- 3+ Years of C++ Programming Experience, preferably in the game industry,
- expertise in 3D Graphics & GPU Tech with strong knowledge of rendering pipelines, HLSL, and compute shaders,
- experience with proprietary game engines and rendering APIs like DirectX12 and Vulkan,
- ability to diagnose and resolve complex performance issues,
- comfortable working with multithreaded environments,
- ability to explain complex technical concepts clearly in English,
- experience with PIX and/or RenderDoc profilers,
- experience with driver-variance debugging across NVIDIA/AMD/Intel,
- strong communication skills (English),
- ability to work in a team.
- degree in Computer Science or Computer Engineering.
- work with very strong IPs,
- possibility for fully remote work,
- help and support with handling work and residence permit procedures, if needed,
- Dragons Academy knowledge and skills exchange events,
- Dragothon an internal sports challenge with prizes,
- chillout spaces and massage chair in the Warsaw office.
If you want to read about processing your personal data during recruitment, check out this page: https://q-loc.com/privacy-policy/personal-data-processing/
In accordance with the Whistleblower Protection Act, the internal reporting procedure can be found at: https://q-loc.com/whistleblowing/
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