Rendering Engineer *remote*
Indexed description
We are working with a gaming studio working on their first title that is now searching for a Rendering Engineer to come and join them and work on a shooter title. This studio has got lots of experienced veterans from the games industry and they are looking for top talent to help them with their mission to create something amazing.
In this role you will be responsible for developing and maintaining various tools for optimisation, as well as expanding the functionality of a customised Unreal Engine 5. You will optimise the rendering processes for the team, help create optimisation guidellines for the art department and you will need to have an undersanding of gameplay synchronization, animation as well as networked multiplayer.
This is a completely remote psoition and no relocation is required here. It's a full-time, permanent contract on a B2B basis.
If this sounds like something of interest, please apply here and I will review and get back to you as quickly as possible.
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