Staff Software Engineer, Pixel Graphics
Indexed description
- Bachelor's degree or equivalent practical experience.
- 8 years of experience in software development.
- Experience with GPU drivers and embedded programming in C.
- Experience with GPU and Mobile GPU.
- Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
- 3 years of experience in a technical leadership role leading project teams and setting technical direction.
- Experience in Kernel Drivers.
- Experience in C++ or Android.
As a member of Pixel's Graphics Processing Unit (GPU) driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging testing problems, and identifying future requirements for both software and hardware in Pixel products.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Individual pay is determined by factors including job-related skills, experience, and relevant education or training.
Poland: zł480000 - zł492000 (PLN) + 20% bonus target + equity + benefits
Responsibilities
Learn more about benefits at Google .
- Provide technical leadership on projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software, and scope solutions with partner teams inside and outside Google.
- Influence, coach and manage a distributed team of engineers.
- Facilitate alignment across teams on goals, outcomes, and timelines. Work with product and engineering teams to define the role and requirements of the GPU in future product designs.
- Develop GPU graphics and compute technologies spanning the full GPU software stack.
- Evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
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