Creature AI Programmer
Indexed description
You should be willing to work at the Playdead office in Copenhagen, Denmark.
What will I be doing?
- Designing and developing new AI systems and features to aid creature setup, navigation and interaction between creatures and an open world environment.
- Create custom scenarios in collaboration with the animation team
- Develop debug tools to help our animators when needed
- Engage with the wider programming team to ensure we develop sustainable, optimised and stable functionality.
- Professional experience working with AI development, tooling and/or animation systems
- Deep technical experience and competence working with C++ and Unreal engine
- You have developed and released at least 1 AAA game
- You have a collaborative spirit and work to solve problems as a member of the wider production team
Who We Are
Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine, published by Epic Games Publishing.
Our legacy and ambition is to make games with an uncompromising attention to detail. Our approach to development is experimental, iterative and collaborative. We are particularly interested in friendly, talented people who feel confident taking charge of their own schedule.
We are currently more than 100 creative professionals and still looking to grow.
Learn more about us at www.playdead.com
Create a free Caio profile to unlock more results and save your role and location preferences.
Unlock free search