Programmer (CPU)
Indexed description
Responsibilities
- profiling and analyzing CPU performance to identify bottlenecks across the game,
- optimizing CPU-intensive systems, with a primary focus on UI and animation,
- investigating and implementing performance improvements to meet platform-specific frame rate targets,
- supporting online/network-related CPU optimizations where needed,
- contributing to general engineering tasks and bug fixing across the project as needed.
- strong experience in CPU performance profiling and optimization,
- proven track record of identifying and resolving performance bottlenecks,
- proficiency with performance analysis tools and debugging workflows,
- good understanding of multithreading, memory management, and engine-level optimization techniques,
- experience with online/networked game systems and related CPU optimization is a strong plus,
- familiarity with Unreal Engine 5 & NS1 console development and platform-specific optimization challenges is preferred.
- work with very strong IPs,
- possibility for fully remote work,
- help and support with handling work and residence permit procedures, if needed,
- Dragons Academy knowledge and skills exchange events,
- Dragothon an internal sports challenge with prizes,
- chillout spaces and massage chair in the Warsaw office.
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In accordance with the Whistleblower Protection Act, the internal reporting procedure can be found at: https://q-loc.com/whistleblowing/
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