Software Engineer, Pixel Display
Indexed description
Note: By applying to this position you will have an opportunity to share your preferred working location from the following: New Taipei, Banqiao District, New Taipei City, Taiwan; Taipei, Taiwan; Zhubei, Zhubei City, Hsinchu County, Taiwan.Minimum qualifications:
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in one or more programming languages (e.g., C or C++).
- Master's degree or PhD in Computer Science or related technical fields.
- 2 years of experience developing Android in multimedia domains (e.g., display, graphics, video, camera, etc.).
- Experience in cross-functional feature development.
- Experience with embedded systems.
Pixel System software works closely with Android Platform, Pixel Hardware, gChips, and external partner teams to bring the best of Android to users, on Google’s Pixel phones and tablets.
Within Pixel System software, our display team is responsible for all things display for Pixel devices, across Google Tensor (Google's in-house mobile System on Chip) and display panels, from innovative features, power, performance, to color management and image quality enhancement.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
Responsibilities
- Drive complete development cycles of new Pixel display projects, from requirements and design through implementation and establishing test plans.
- Own and develop modules in Pixel hardware abstraction layers (HALs), kernel drivers, and bootloader drivers.
- Design and implement features such as variable refresh rate, color management and calibration, HDR, image enhancement methods, etc.
- Collaborate closely with Android platform teams on enabling new Pixel devices, with SurfaceFlinger, Graphics, Video, Camera, Windows/Display Manager, etc.
- Elevate users’ experiences by developing the team’s infrastructure, keeping code quality high and implementing tools like telemetry to guide future software and hardware efforts, and persistently enhance the quality of our works, and the workflow.
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