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Apple Themuse · Posted today

Graphics (GPU) Design Verification Engineer

Austin, Texas, United States Mid level

Software Engineering Themuse
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Indexed description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!

Description

Members of our team work with multiple disciplines to define, verify, and deliver cutting-edge features for the Unified Shader Core (USC) - the central, fully programmable hub of Apple's world-class GPUs.

In this role you will:

- Modify and maintain UVM-based verification test bench components and environments

- Modify and maintain Object-oriented functional models of the underlying design

- Develop comprehensive constrained random test suites

- Run simulations and debug design and test environment issues

- Create & analyze functional coverage, enhance the test environment to target coverage holes

- Work with GPU µArch & Design teams to clarify features and improve design specifications

Preferred Qualifications

MS with Advanced Computer Architecture coursework covering superscalar or OOO execution

Familiarity with GPU or SIMD architectures

Familiarity with verification methodologies like UVM/OVM

Familiarity with scripting languages such as Python, Ruby, or Perl

Experience debugging highly complex logic designs or Object Oriented software

Experience with HDL simulators and waveform viewers (IES, VCS, DVE, Verdi, etc.)

Attention to detail in strict completeness of specifications, sign-off checklists, and reviews

Excellent communication skills and ability to learn

Minimum Qualifications

BS in an engineering or computer science field with coursework in Computer Architecture

Experience with C++ or a similar Object Oriented programming language

Experience with Verilog or other HDLs

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