Junior Software Engineer for Open 3D Engine AI Training
Indexed description
# Junior Software Engineer for Open 3D Engine AI Training
**Compensation:** $20–$120/hr
**Location:** Remote
**Employment Type:** Contract
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## About This Role
As a Junior Software Engineer specializing in Open 3D Engine (O3DE), you will play a crucial role in the development of cutting-edge AI systems for 3D environments. This position offers the opportunity to utilize your expertise in O3DE to create high-quality synthetic data, enabling AI models to learn and perform in AAA quality digital worlds.
## Key Responsibilities
- Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes. - Leverage O3DE tools, including Atom Renderer, Component Entity System, Gems, and Asset Processor, to create high-fidelity environments. - Collaborate with the customer's team to transform conceptual ideas into finished AI training workflows and simulations. - Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects. - Utilize AWS services to support robust, scalable 3D simulation deployment and asset management. - Document processes and communicate progress clearly through strong written and verbal updates. - Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.
## Required Skills and Qualifications
- Hands-on experience with O3DE, including a deep understanding of core tools and asset workflows. - Proficiency in Python and C++ for 3D scene development and automation. - Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training. - Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE. - Strong written and verbal communication skills, with the ability to document and present technical concepts clearly. - Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment. - Background in game development, simulation, or real-time graphics projects.
## Preferred Qualifications
- Previous experience working directly on AI training or simulation projects within O3DE. - Exposure to asset management pipelines and collaborative development environments. - Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.
## Work Terms
Contract position, fully remote.
## Eligibility
Open to candidates with the required skills and experience, without specific visa restrictions mentioned.
Apply directly on RemoteJobs.org: https://remotejobs.org/remote-jobs/junior-software-engineer-for-open-3d-engine-ai-training-saidgig
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