Member of Technical Staff, Simulation (Paris, London)
Indexed description
What You’ll Do Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team Work with the policy training team to bridge the sim-to-real gap Develop a real-to-sim pipeline in collaboration with the asset generation team Collaborate with a team of driven individuals committed to building general-purpose Physical AI What You’ll Bring Passion for your craft and demonstrated excellence in physics simulation engineering Exceptional ownership and initiative—finding and solving problems independently Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD Insights and requests from a robotic researcher/engineer’s perspective for improving user experience Proficiency in CUDA and GPU programming Bonus: Experience in robotics control
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