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Intelliswift - An LTTS Company Linkedin · Posted 1mo ago

Software Engineer III – Game Engines & AI Automation

Seattle, Washington, United States

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Indexed description

Job title: Software Engineer III – Game Engines & AI Automation (Contract)

Location: Seattle, WA (Hybrid – 3 days onsite/week)

Duration: 6‑month contract (potential extension)


We are seeking a Software Engineer III for a contract assignment focused on game‑engine development and AI automation pipeline validation within a mobile experiences team. This role is ideal for engineers who enjoy hands‑on work in Unity or Unreal, combined with testing and validating modern AI‑driven workflows in a fast‑moving product environment.


You will collaborate with cross‑functional partners to support mobile game‑engine experiences, validate AI automation reliability, and contribute to feature development and iteration cycles.


Responsibilities

Design, develop, and support features using Unity or Unreal Engine (mobile‑focused experiences).

Validate and test AI‑powered automation pipelines, including quality checks, edge cases, regressions, and reliability.

Analyze and optimize existing tools and workflows for performance and scalability.

Partner with engineers and stakeholders to clarify requirements and execute deliverables.

Contribute to debugging, iteration, and continuous improvement across game‑engine systems.


Required Qualifications (Must‑Have)

5+ years of professional software engineering experience.

Hands‑on experience with Unity or Unreal Engine.

Experience validating or testing AI automation pipelines / workflows.

Strong computer science fundamentals.

Proficiency in at least one modern programming language (e.g., C#, JavaScript, or similar).

Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or related field.

Strong problem‑solving, collaboration, and communication skills.


Nice‑to‑Have Qualifications

Background in mobile, AR/VR, XR, or game‑focused product environments.

Experience working across multiple languages or engines (C#, JavaScript, web‑based game engines).

Game industry experience, including shipped titles or production support.

Familiarity with modern AI tooling used in automation or testing workflows.

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