Asset Coordinator
Indexed description
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.
We are currently looking to add a client-focused, highly-organized individual with strong English communication skills who can fill the role of Asset Coordinator to help support our Animation Team!
As an Asset Coordinator here at Liquid Development, you will be in the production trenches with the Art Team. You'll help them achieve goals by shepherding files on their journey from artist to client/feedback from client to artist; maintaining and updating file management and tracking systems; creating handbooks, guides, tutorials for team members, and assisting in the development of creative solutions to the myriad of small out-of-the-box problems that crop up during any project.
Some of the cool stuff you'll be doing:
- Manage and lead QA for files
- Assemble weekly project reports
- Track updates from artists, leads, and clients
- Organize submissions for delivery to client
- Kick off assets approved by the Art Director
- Organize and prepare materials for team distribution
- Assist with meeting notes from Project Manager
- Assist with asset submissions
- Previous production experience in the gaming industry and/or app development (mobile, VR, etc)
- Experienced in Microsoft Office/SharePoint, Adobe Suite, Google Docs/Sheets and at least one Project Tracking tool (Monday, Jira, Shotgrid, PureRef, etc)
- Strong organizational and detail-oriented skills working with weekly reporting, file sharing, note taking, file transfer/submissions, etc
- Proactive personality with ability to work collaboratively and independently
- Prior animation background in the game industry
- A solid understanding of animation workflows
- Experienced specifically in Jira or Airtable
- Academic background in video games
- Experience with Art creation tools such as Maya, 3DS Max, Photoshop, Substance Painter, Unreal Engine and their respective files types
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Medical, Dental, Vision benefits
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: $45,760 to $54,080 per year ($22/hr to $36/hr)
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote
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